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'Good code' refers to the code that works properly, does not have any bugs and is easily readable, understandable and maintainable. Usually, some organizations have defined coding standards for their employees which should be followed by them, but every single person has a different idea about what is good and what is best, and everyone tends to follow his/her own set of rules. Many theories and metrics exist, e.g. McCabe Complexity metrics. But at the same time, it should also be kept under consideration that too much use of rules and standards can constrain your productivity and creativity. 'Peer reviews', 'buddy checks' code analysis tools, etc. are the examples of the tools that can be used to check for problems and enforce standards. For C and C++ coding, following are some ideas to consider while setting the rules and standards for coding. However, these may or may not be applicable to every situation:
• reduce or completely eliminate the use of global variables.
• keep your function and method names as descriptive as possible – try using upper and lower cases, avoid the use of abbreviations if possible, the names should not be very long or very short. And finally, be consistent in following the naming scheme.
• keep your variable names as descriptive as possible - use both upper and lower case, avoid too much abbreviations, use as many characters as required to be sufficiently descriptive. Finally, be consistent in following your naming conventions.
• The functions and methods should be smaller in size, less than 100 lines of code is good to have, while less than 50 lines of code is preferable in most situations.



• There should be well defined comments preceding a function that describe the function and the functionality it provides.
• The code should be well organized for readability.
• The use of whitespace should be generous both vertically and horizontally
• One line of code should not exceed more than 70 characters.
• One line should have one statement.
• Your coding style should follow a pattern throughout the program. The coding style includes stuff like using indentation, brackets, naming conventions etc.
• A common rule of thumb is that there should be as many lines of comments in your code as many lines of code are, so include as many comments as you can.
• The application should have a proper documentation irrespective or how small or how big the application is. The documentation should define process and flow of the program, and even a few paragraphs would serve the purpose, or if possible, we should focus on preparing a separate flow chart and detailed program documentation.
• the exception and error handling processes should be used as much as possible along with the status and error logging mechanisms.
• In C++, in order to reduce the complexity to the maximum and increase maintainability to maximum, avoid a lot of inheritance mechanism usage (these are unavoidable if the application actually requires them). Multiple inheritance should be reduced to maximum, and operator overloading should also be avoided.
• In C++, the class methods should be kept small, less than 50 lines of code is usually preferable.
• In C++, exception handlers should be extensively used.
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